![]() ![]() The controls are very simple and adherence to realism is very limited. These credits can be used to buy new planes or upgrade the ones the player has. After finishing a mission, the player is given credits in relation to how well s/he performed (ranks go from S, being the highest, to D). Missions have a time limit, but these are generally extremely lenient (an example: a mission can be finished in 10 minutes yet you are given an hour or more). Generally these missions are: eliminate all hostiles, escort allied ground forces, escort civilian or other unarmed planes, intercept bombers, escape an area, fly under the radar to destroy or photograph high-priority targets. During each mission, you are given clear instructions on what to do. During missions, you can switch freely between first and third person camera view. ![]() In Ace Combat games, you assume the role of a pilot who is generally male and doesn't speak. I have this map in huge res (10k by 5,5k) if anybody wants to read city names or something. The game takes place in a fictional universe called Strangereal, where real aircraft, weapons and tech appears in a fictional world with many real countries having their doubles in this world (OSEA=USA, Belka=Germany, Yuktobania=Russia, Sapin=Spain, etc.). The game does not focus on realism to provide a more entertaining and high-octane action where enemies are purposefully given weak AI to provide the played with many easy targets to destroy (a bit like Dynasty Warriors but with planes), this is further illustrated by the fact that the player is given massive amount of ordnance (over 100 missiles and infinite number of rounds of machine gun ammo) with special weapons being able to engage multiple targets at the same time, blow up entire armies or shoot lasers across the entire map. Ace Combat is a long running aerial combat game series featuring many modern combat aircraft, both fighters (designed for air-to-air duty) and attackers (air-to-ground).
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